First safe hour
For players who just left the Lifepod and need oxygen, movement, and one repeatable material loop before pushing farther.
마지막 업데이트: 2026년 5월 29일
Subnautica 2는 얼리 액세스 게임이라 패치마다 정보가 바뀔 수 있습니다. 이 허브는 초반 루트, 자원, 제작, 지도, 협동, 업데이트를 한곳에 묶습니다.
첫 목표, 안전 루트, 스캔 습관, 기지 계획.
재료표, 파밍 노트, 개별 자원 페이지.
레시피, 청사진, 재료 체인.
루트, 안전도, 자원, 기지 후보.
팀 역할, 공동 창고, 멀티플레이 문제.
얼리 액세스 패치와 다시 확인할 페이지.
High-demand resource pages
Early battery and electronics material with Lifepod cave route notes.
Copper x3, Processor conversion, Vehicle Fabricator prep, Copper Wire timing, and raw Copper reserves.
Default unlock, Copper x2, Acidic Raion Pouch x1, 100 energy, and early tool priorities.
Old Habitat fragment route, Habitat Builder placement, Copper Wire prep, six-slot battery rotation, and base power safety.
Karakorum fragment route, Data Box unlock, Conduit Crystal, Strong Acid, Silver Ingot, 200 energy, and charger rotation.
Deep-route checklist for Advanced Battery scans, Entangled Power Cell leads, Observatory access, Conduit Crystal marking, and oxygen planning.
Repair the Karakorum turbine, pack Titanium Ingots, Mangalloy Ingots, Strontium, and finish the generator controls.
Second Angel Comb route, Feedback Resonator prep, Bloom Nodes, glyph reading, and Power Plant control screens.
Basic Battery x2, Strong Acid, Salt, Fabricator crafting, Tadpole use, and vehicle power planning.
Moonpool clearance, Tadpole Dock setup, current recipe data, Power Cell timing, and vehicle bay planning.
Moonpool placement, dock clearance, Titanium Ingot, Silver Ingot, Copper Wire, and Tadpole approach testing.
Scan/Data Box unlock leads, Titanium x5, Habitat Builder placement, Tadpole Dock clearance, and insufficient-space fixes.
Moonpool depth, Tadpole Dock clearance, approach path, Vehicle Fabricator spacing, and rebuild timing.
Coral Gardens harvest lead, Basic Battery use, Mild Acid use, and current map-data caveat.
Old Habitat route, Stilt Orb harvest, Processor recipe, and Strong Acid planning.
Acidic Raion Pouch, Copper, Fabricator recipe, Processor route, and upgrade uses.
Scan unlock, Old Habitat lead, Titanium, Mild Acid, Copper Wire, and processing chains.
Fully functional Fabricator upgrade, Titanium, Copper, Quartz, Habitat Builder placement, and base crafting setup.
Welcome Center route, Titanium, Copper Wire, Mild Acid, and Biomod management.
Modification Station recipe, Quartz, Mild Acid, Atacamite, and Tadpole resource ping use.
Scan/Data Box unlock, Alien Ruins route, Titanium, Celestine, Copper, and upgrade crafting.
Tadpole power-saving module, 20% stack text, Modification Station recipe, and Alien Ruins pickup note.
2 Copper recipe, battery timing, Wiring Kit prep, and base-building electronics use.
Scan unlock, Titanium, Glass, Basic Battery, Copper Wire, and first base prep.
Coral Gardens nodes, Metal Salvage processing, Sonic Resonator deposits, base storage, and ingot planning.
Early-game air tank and electronics bottleneck with patch-sensitive route notes.
Silver x3, Processor conversion, Advanced Battery, Tadpole Dock, and raw Silver buffer planning.
Oxygen upgrades, Air Bladders, bubble sources, and safe early dive planning.
Dive-readiness checks, turn-back rules, cave pressure, and deeper route planning.
Fragment scan route, Life Pod 1 shallows, Lily Pads backup, recipe, and early swim timing.
Blueprint Analyzer unlock, System Chip, Fiber Mesh, and deep-route oxygen planning.
Base utility planning, System Chip, Copper Wire, Titanium, power margin, and resource search use.
Copper and Titanium recipe, scan unlock, marker naming, exits, and route navigation.
Fragment scans, Titanium Ingot, Wiring Kit, Basic Battery, Sulfur, and safe repair prep.
Early Lifepod route, hand pickups, Sonic Resonator bulk mining, Repair Tool use, and heat-route warning.
Coral dome pickups, northwest Lifepod sweep, Glass, Scanner, System Chip, and Sonic Resonator bulk mining.
Quartz x2, Salt alternate recipe, Fabricator, Processor, Habitat Builder, and upgrade chain planning.
Great Jaw route, ruin pickup, Sonic Resonator mining, Plasteel Ingot, and High Capacity Air Tank prep.
Titanium x2, Lithium x1, Processor crafting, High Capacity Air Tank timing, and vehicle-chain planning.
Northeast ravine route, blue current entry, hand pickups, Sonic Resonator unlock, and Germanium processing.
Lead x2 or Silver x2, Processor crafting, input choice, and base-power uses.
Volcanic vent route, Heat Tolerance gate, crashed colony ship farming, Advanced Wiring Kit, and Thermal Plant prep.
Gold x3, Processor crafting, raw Gold reserve, Entangled Power Cell, and Fabrication Station planning.
Conduit Crystal, Strong Acid, Gold Ingot, Troilite, fragment scans, and late power planning.
Angel Comb route, Bloom clearing, Sonic Resonator prep, oxygen kit, and hot-biome access planning.
Bloom Biofilm clearing order, northwest search pocket, Sonic Resonator prep, and Heat Tolerance route safety.
Sonic Resonator controls, Bloom Cankers, Angel Comb blockers, Feedback Resonator timing, and common mistakes.
Chap Black Box cave route, respawning early pickups, Power Cell priority, jerky caution, and Coral Gardens farming.
Wreck debris pickup, Fabricator conversion, Salvaged Titanium, backpack space, and base-building stock.
Creepvine material route, Fabricator recipe check, Wakemaker use, and storage timing.
Lucifer Rotsac recipe, Fabricator timing, Basic Fins, Air Bladder, and Standard Air Tank planning.
First swim-speed upgrade, Rubber, Fiber or Fiber Mesh check, Fabricator timing, and Improved Fins planning.
Mid-game scan route, Basic Fins upgrade path, Fiber Mesh, Conduit Crystal, and Tadpole safety prep.
Blueprint scanning, Bioscanner upgrade route, Biomod unlocks, and route priorities.
Bioscanner timing, lifeform scan habits, Biomod priorities, and first upgrade choices.
Wiring Kit, Quartz, Silver prep, and electronics use for Tadpole and depth upgrades.
Silver, Copper Wire, electronics storage, System Chip prep, and upgrade-material timing.
Wiring Kit, Gold, Sulfur, station wording, Dedicated Core, Heat Resistance Chip, and Scout Ray planning.
Mining tool fragments, large ore use, route blockers, and Feedback Resonator prep.
Alien Ruins route, depth planning, Sonic Resonator mining, and upgrade material use.
Sonic Resonator prep, Alien Ruins scan route, craft materials, and safe ranged clearing.
Alien Ruins mining route, blue mineral veins, Needler risk, and Strontium processing.
Needler Mango route, Alien Ruins safety, Tadpole prep, and Enameled Glass planning.
Glass recipe chain, Creature Enamel gate, craft timing, and upgrade storage.
Celestine route, Processor conversion, and upgrade planning for advanced tools.
Necrolei Cysts, Processor setup, Power Cell crafting, and Tadpole prep.
Fragment scanning, vehicle crafting, Power Cell prep, and upgrade planning.
Mk.1 scan route, Alien Ruins Needler risk, Celestine, Enameled Glass, and deep route prep.
First base priorities, power, storage, route placement, and expansion rules.
Early, mid-route, and deep-route base placement notes for safer progression.
Late-route rare material guide for Mangalloy, Metal Farms, and safer planning.
Deposit-name notes for Troilite routes after Hotfix 2 and late-game resource checks.
What to do if you spent your first Troilite before Metal Farm or Mangalloy planning.
Alien Ruins route notes for the other rare material in Mangalloy Ingots.
Blueprint scans, power planning, and rare-metal duplication workflow.
Route clusters
For players who just left the Lifepod and need oxygen, movement, and one repeatable material loop before pushing farther.
Use this cluster when old launch-week advice says Silver or Troilite only comes from a narrow, punishing route.
Once the starter loop is stable, move into the Tadpole, dock clearance, Power Cell planning, and battery rotation.
For later routes, keep rare metals, biomods, and Power Plant steps together so one missed scan does not waste a long dive.
This is the practical storage-and-building path for players who want a useful base, not a decorative one first.
Hotfix 2 tracker
Hotfix 2 changes early Silver availability and late-game Troilite resource areas. Start here when an old guide feels too harsh or too narrow.
Silver, Troilite, oxygen, Hammerhead, co-op, crashes, and affected guide pages.
What changed in early Silver routing and what old advice needs rechecking.
Late-game Troilite area changes and how to treat launch-week scarcity notes.
The deposit name players should watch for when following Troilite routes.
A recovery checklist for players who spent Troilite too early.
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